Description: Rift is a term used in the gaming realm to describe a tear or rupture in the game world, which can manifest in various ways, such as in narrative, gameplay, or graphical environment. This concept has become increasingly relevant in creating immersive experiences, where developers aim to break the fourth wall or create moments of surprise and tension. In terms of graphics engines, a ‘rift’ can refer to a visual separation or an effect that alters the player’s perception, generating a sense of disorientation or awe. Rifts can be used to introduce new levels, change the player’s perspective, or even represent changes in the game’s story. This term is also associated with the idea of parallel worlds or alternate dimensions, where players can experience different realities, adding a layer of complexity and depth to the game’s narrative. In summary, the concept of ‘rift’ is fundamental in creating gaming experiences that seek to challenge player expectations and offer a richer and more varied immersion.