Description: Static linking is the process by which libraries and object files are combined into a single executable file during the compilation phase. This method implies that all dependencies necessary to run the program are integrated into the final executable, meaning that no external files are required at runtime. Static linking is characterized by its ability to improve performance, as the code is loaded into memory all at once, and also by its simplicity in distribution, as the executable contains everything needed for its operation. However, it also has drawbacks, such as increased executable file size and lack of flexibility for updating libraries, as any change would require recompiling the entire program. This approach is common in programming languages like C and C++, where developers can choose to statically link standard or third-party libraries. In summary, static linking is a fundamental technique in software architecture that influences the performance and distribution of applications, especially in environments where efficiency and portability are crucial.