Description: Texture blending is the process of combining multiple textures to create a new effect in rendering. This method allows artists and graphic designers to enrich the visual appearance of 3D models, adding greater realism and complexity to surfaces. By blending textures, effects such as simulating wear, creating unique patterns, or integrating specific details that could not be achieved with a single texture can be realized. Texture blending relies on mixing techniques that may include layering, interpolation, and the use of opacity maps, allowing precise control over how textures combine. This process is fundamental in creating virtual environments, video games, and animated films, where visual quality is crucial for viewer immersion. Additionally, texture blending can optimize rendering performance by reducing the number of textures needed, resulting in a lighter load on hardware. In summary, texture blending is an essential technique in 3D rendering that enables creators to bring their artistic visions to life by innovatively and effectively combining visual elements.