Description: Updating the framebuffer is the process of refreshing the content of a framebuffer, which is a type of video memory used to store the pixels that will be displayed on the screen. This process is crucial in the context of graphics rendering, as it allows developers to render 2D and 3D graphics effectively. When rendering operations are performed, visual data is generated and temporarily stored in the framebuffer. Updating the framebuffer involves transferring this data to the display, ensuring that the user sees the most recent representation of the scene. This process may include synchronization with the monitor’s refresh rate to help avoid issues like screen tearing. Additionally, framebuffer updates can be optimized using techniques such as double buffering, where two framebuffers are utilized to alternate between displaying the current image and preparing the next one, thereby improving the smoothness of the visual experience. In summary, updating the framebuffer is an essential component of rendering graphics, allowing images generated by software to be effectively and efficiently displayed on the user’s screen.