Description: A utility class is a concept in object-oriented programming that refers to a class containing static methods and fields, which can be used in different parts of a program without the need to instantiate the class. These classes often group related functions that perform specific tasks, thus facilitating code reuse and promoting organization. Utility classes are particularly useful for common operations, such as string manipulation, mathematical calculations, or helper functions that do not depend on the state of an object. Being static, the methods of a utility class can be called directly through the class name, simplifying their use and improving code readability. However, it is important to use them judiciously, as excessive use can lead to a less flexible and harder-to-maintain software design. In summary, utility classes are valuable tools in a developer’s arsenal, allowing for cleaner and more efficient code.