Description: Vertex Color refers to the color information associated with a vertex in a 3D model within computer graphics. Each vertex of a model can have a specific color that is used to determine how that vertex is rendered on the screen. This color information can include red, green, and blue (RGB) components, as well as an alpha component for transparency. The use of colors at the vertices allows developers to create more complex and realistic visual effects, such as shadows, lighting, and textures. In many graphics APIs, the color of a vertex can be specified through functions that allow defining vertex attributes, which in turn influence the final outcome of the graphical representation. The ability to manipulate vertex color is fundamental for creating interactive and dynamic graphics, as it enables artists and programmers to adjust the appearance of models in real-time, enhancing the user’s visual experience.