Description: Virtual reality simulation is the creation of a simulated environment that users can interact with. This environment can be computer-generated and designed to replicate real-world experiences or create entirely new worlds. Through devices such as virtual reality headsets, haptic gloves, and controllers, users can immerse themselves in these simulations, experiencing a sense of presence and realism that transcends the limitations of physical reality. The main features of virtual reality simulation include immersion, interactivity, and the ability to generate multisensory experiences. Immersion refers to the feeling of being inside the simulated environment, while interactivity allows users to manipulate objects and make decisions that affect the course of the experience. The relevance of this technology lies in its ability to offer new ways of learning, entertainment, and communication, transforming the way we interact with information and the environment around us.
History: Virtual reality simulation has its roots in the 1960s when Ivan Sutherland developed the first known virtual reality system called ‘The Sword of Damocles’. Over the years, the technology has significantly evolved, with milestones such as the creation of motion tracking devices and 3D graphics in the 1980s. In the 1990s, companies like Sega and Nintendo attempted to commercialize virtual reality, albeit with limited success. However, the true rise of virtual reality began in the 2010s, driven by advancements in hardware and software, as well as the popularity of devices like Oculus Rift and HTC Vive.
Uses: Virtual reality simulation is used in various fields, including education, medicine, entertainment, and professional training. In education, it allows students to explore complex concepts through immersive experiences. In medicine, it is used for training healthcare professionals and exposure therapy for patients with phobias. In entertainment, virtual reality video games offer unique interactive experiences. Additionally, in the business sector, it is employed for training simulations and product visualization.
Examples: Examples of virtual reality simulation include applications like ‘Google Earth VR’, which allows users to explore the world in 3D, and ‘Beat Saber’, a popular rhythm video game in virtual reality. In the medical field, there are platforms that offer surgical simulations for training healthcare professionals. In education, various tools exist that allow educators to create immersive learning environments.