Glossary index

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Graphics, games and extended reality

Narrative Experience

The 'Narrative Experience' in the context of the metaverse refers to a form of immersion where users are not just spectators but active participants in a story unfolding in a virtual environment…

Graphics, games and extended reality

Narrative Framework

The narrative framework in the context of the metaverse refers to a structure that describes the key elements of a story within a virtual experience. This framework provides context and guidance for…

Graphics, games and extended reality

Narrative Mechanics

Narrative mechanics in the context of the metaverse refer to the methods and techniques used to tell a story within games or virtual experiences. These mechanics are fundamental in creating an…

Graphics, games and extended reality

Narrative Path

The 'Narrative Path' refers to the direction a story takes within a virtual environment, where the user's decisions and choices directly influence the development of the plot. This concept is…

Graphics, games and extended reality

Narrowband Rendering

Narrowband rendering is a rendering technique that focuses on specific wavelengths of light, allowing artists and 3D graphics developers to create images with a high degree of accuracy in material…

Graphics, games and extended reality

Narrow Depth of Field

Narrow depth of field is a photographic and 3D rendering effect characterized by keeping a specific area of the image in focus while the rest appears blurred. This effect is used to direct the…

Graphics, games and extended reality

Nash Bargaining Solution

The Nash Bargaining Solution is a fundamental concept in game theory, specifically in the realm of cooperative games. This solution focuses on the idea that players can reach an agreement that…

Graphics, games and extended reality

Nash Equilibrium

Nash Equilibrium is a fundamental concept in game theory that describes a situation in a multi-player game where no player can improve their outcome by changing their strategy, provided that the…

Graphics, games and extended reality

Native Resolution

Native resolution refers to the number of pixels that a display is designed to optimally show. This resolution is fundamental to ensure that images and text are presented with the highest clarity and…

Graphics, games and extended reality

Navigation Interface

The navigation interface in augmented reality (AR) environments is a crucial component that allows users to interact with and explore digital content overlaid on the real world. This interface is…

Graphics, games and extended reality

Navigation Mesh

A navigation mesh is a structure used in computer graphics and video game development to define navigable areas for characters controlled by artificial intelligence (AI). Essentially, this mesh acts…

Graphics, games and extended reality

Navigation Overlay

Navigation overlay in augmented reality refers to the integration of digital visual elements into the user's physical environment, thereby facilitating navigation and orientation in real spaces. This…

Graphics, games and extended reality

NDC

Normalized Device Coordinates (NDC) are a coordinate system used in graphic rendering that allows points in a three-dimensional space to be represented in a standardized manner. In this system…

Networking and telecommunications

NDS

NDS stands for Nintendo DS, which is a handheld gaming console released by Nintendo in 2004. This innovative console is characterized by its dual-screen design, with one of the screens being…

Graphics, games and extended reality

Neatness

The quality of being organized and orderly in augmented reality interfaces, enhancing the user experience. This concept refers to the logical and clear arrangement of visual elements in digital…

Graphics, games and extended reality

Negative Space

Negative space refers to the area surrounding and separating the subjects of an image, playing a crucial role in visual composition. This concept is fundamental in graphic design and photography, as…

Graphics, games and extended reality

Negotiation Simulation Software

Negotiation Simulation Software is a tool designed to recreate negotiation scenarios with the aim of training users in negotiation skills. This type of software allows participants to interact in a…

Graphics, games and extended reality

Nerf

Nerf is a term used in the realm of video games and graphics engines that refers to the action of reducing the power or effectiveness of an element within the game. This process is fundamental for…

Graphics, games and extended reality

Nesting Objects

Nested objects in the context of 3D rendering refer to the practice of placing one three-dimensional object inside another, allowing for the creation of complex and hierarchical structures. This…

Graphics, games and extended reality

Networked Reality

Connected Reality refers to an augmented reality environment that is enhanced through connectivity to the Internet or other networks. This concept involves the overlay of digital information onto the…

Graphics, games and extended reality

Network Emulator

A network emulator is a tool that simulates a network environment for testing and development purposes. It allows engineers and developers to replicate specific network conditions without the need…

Graphics, games and extended reality

Network Rendering

Network rendering is an advanced technique in computer graphics that allows distributing rendering tasks across multiple computers to significantly speed up the process of creating 3D images and…

Graphics, games and extended reality

Network Simulation

Network simulation is the process of replicating the behavior and performance of computer networks through computational models. This approach allows engineers and network administrators to analyze…

Graphics, games and extended reality

Neural Simulation

Neural simulation is the use of computational models to replicate the behavior of neural networks. These networks are mathematical structures inspired by the functioning of the human brain, composed…