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- Go Web Assembly Description: WebAssembly Go is a compilation target for the Go programming language that allows Go code to run in web browsers. This technology(...) Read more
- Go Event Description: A 'Go Event' refers to a notification indicating that something has happened within an application written in the Go programming(...) Read more
- Go Context Description: Go's 'Context' is a fundamental tool in concurrent programming in the Go language, designed to handle request context values,(...) Read more
- Go Error Description: The 'Go Error' is a built-in type in the Go programming language, specifically designed to handle errors efficiently and clearly.(...) Read more
- Go Reflection Description: Go reflection is a powerful feature in the Go programming language that allows programs to examine and modify their own structure(...) Read more
- Go JSON Description: JSON Go is a package in the Go programming language that allows for the encoding and decoding of data in JSON (JavaScript Object(...) Read more
- Go HTTP Description: HTTP Go is a package in the Go programming language that allows developers to efficiently and easily build both HTTP clients and(...) Read more
- Go SQL Description: SQL Go is a package designed to facilitate interaction between applications written in the Go programming language and databases(...) Read more
- GCD (Grand Central Dispatch) Description: Grand Central Dispatch (GCD) is a programming technology that allows concurrent execution of code on multi-core hardware. Its main(...) Read more
- Guard Statement Description: The guard statement is a control structure used in programming that allows transferring the control of the program out of a(...) Read more
- Gradient Description: The gradient is a design pattern in computer graphics that uses smooth transitions between two or more colors to create an(...) Read more
- Graphics Processing Unit (GPU) Description: The Graphics Processing Unit (GPU) is a specialized processor designed to accelerate graphic rendering, enabling the creation of(...) Read more
- Game State Description: The 'Game State' is a fundamental design pattern in video game development that manages and represents the various states a game(...) Read more
- Game AI Description: Game AI refers to the use of artificial intelligence techniques in video games to create responsive, adaptive, or intelligent(...) Read more
- Game Narrative Description: Game narrative refers to the elements of the story and plot that drive a game, creating a context in which players can immerse(...) Read more