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- Giga texture Description: The 'Giga texture' refers to a texture with an extremely high resolution, which can reach several gigapixels. This type of texture(...) Read more
- G-buffering Description: G-buffering is a fundamental technique in deferred rendering, used in computer graphics to store information about the geometry of(...) Read more
- Graphics editor Description: A graphic editor is software used to create and edit visual content, allowing users to manipulate images, graphics, and other(...) Read more
- Graphic design Description: Graphic design is the art of combining text and images to visually communicate ideas. It is a discipline that uses visual elements(...) Read more
- Graphic tablet Description: A graphics tablet is a device used to input drawings and graphics into a computer, allowing artists and designers to create digital(...) Read more
- Geometry Node Description: A geometry node is a fundamental component in visual programming environments, especially in the realm of 3D rendering. This node(...) Read more
- Geometry Processing Description: Geometry processing refers to the manipulation and analysis of geometric data in the context of 3D modeling. This process is(...) Read more
- Gimbal Lock Description: Gimbal lock is a phenomenon that occurs in the context of 3D rendering, where two axes of rotation align, resulting in the loss of(...) Read more
- Geometry Cache Description: The 'Geometry Cache' is a storage system designed to hold precomputed geometry data, optimizing the rendering process in 3D(...) Read more
- Gravitational Simulation Description: Gravitational simulation is a technique that models the effects of gravity on three-dimensional objects, allowing designers and(...) Read more
- Global Coordinates Description: Global coordinates are a reference system that allows defining positions in a three-dimensional context, facilitating the(...) Read more
- Geometry Simplification Description: Geometry simplification is the process of reducing the complexity of a 3D model while preserving its essential shape. This process(...) Read more
- Grid-Based Rendering Description: Grid-Based Rendering is a 3D rendering technique that uses a grid structure to efficiently manage and render objects. This(...) Read more
- Geodesic Dome Description: The geodesic dome is a spherical structure composed of a network of triangles that assemble to form an efficient and resilient(...) Read more
- Gradient Mapping Description: Gradient mapping is a technique used in 3D rendering that applies color gradients to three-dimensional models based on their(...) Read more