Technology, Science and Universe
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- Quality Control ModuleDescription: The Quality Control Module is an essential tool in software development, designed to manage and optimize quality assurance(...) Read more
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- Localization moduleDescription: A localization module is an essential tool in video game development that manages the localization and translation of content(...) Read more
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- Optimization ModuleDescription: The Optimization Module in game development is a fundamental tool designed to enhance the performance and efficiency of projects(...) Read more
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- Visualization ModuleDescription: The Visualization Module is a fundamental tool in various software development environments that allows developers to manage and(...) Read more
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- MonoBehaviour Description: MonoBehaviour is the base class from which all scripts in Unity derive, a widely used game development engine. This class provides(...) Read more
- MaterialPropertyBlock Description: The Material Property Block in Unity is a fundamental class that allows developers to efficiently set and manage material(...) Read more
- MainCamera Description: The main camera in game development engines is an essential component used to render the scene in a three-dimensional environment.(...) Read more
- MeshFilter Description: The Mesh Filter is an essential component in game development engines that contains the mesh data for a GameObject. This component(...) Read more
- MaterialProperty Description: The material property in 3D graphics refers to the attributes that define the visual appearance of an object in a three-dimensional(...) Read more
- MeshRendererEditor Description: The Mesh Renderer Editor is a fundamental tool in game development engines that allows developers to adjust and modify the mesh(...) Read more
- MeshData Description: Mesh Data is a structural representation that defines the geometry and attributes of a mesh in game development and computer(...) Read more
- MaterialInstance Description: An instance of a material in graphics programming refers to a specific copy of a material applied to an object within a scene. In(...) Read more
- MaterialEditorWindow Description: The Material Editor Window in various 3D graphics software is a fundamental interface that allows developers to create and modify(...) Read more
- MeshTopologyEditor Description: The Mesh Topology Editor is an essential tool for developers and 3D artists looking to modify and optimize the geometry of their(...) Read more
- Motion Path Description: The 'Motion Path' in computer graphics and 3D rendering refers to a predefined trajectory that an object follows during an(...) Read more