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- Audio Middleware Description: Audio middleware is software that acts as a bridge between audio engines and interactive applications, facilitating the integration(...) Read more
- Action RPG Description: Action RPG is a subgenre of role-playing games that combines real-time action elements with the narrative and character development(...) Read more
- AI Pathfinding Description: AI Pathfinding refers to the techniques used by artificial intelligence to navigate through a digital environment, allowing(...) Read more
- Adaptive Difficulty Description: Adaptive Difficulty is a game mechanic that adjusts the difficulty level based on the player's performance. This feature aims to(...) Read more
- Achievement Description: An 'achievement' in the context of video games and graphics engines refers to a reward or recognition that players receive for(...) Read more
- Action Bar Description: The action bar is a fundamental user interface element in video games and graphics engines, designed to display the actions(...) Read more
- Animation Rigging Description: Animation rigging is the process of creating a skeleton for a 3D model, allowing this model to be effectively animated. This(...) Read more
- Arena Shooter Description: The 'Arena Shooter' is a subgenre of first-person shooter (FPS) video games characterized by combat environments in confined spaces(...) Read more
- Action-Adventure RPG Description: Action-adventure RPGs are a subgenre of video games that blend elements of role-playing games (RPGs) with action and adventure(...) Read more
- Asset Store Description: The Asset Store is an online marketplace specifically designed for the buying and selling of assets related to video game(...) Read more
- Action Replay Description: The 'Action Replay' is an essential feature in video games that allows players to repeat specific segments of the game. This(...) Read more
- Audio Visualizer Description: An audio visualizer is a tool that visually represents audio signals in real-time, allowing users to observe the waveform,(...) Read more
- Action Sequence Description: The 'Action Sequence' in the context of games and graphics engines refers to a series of events or actions that occur in a game,(...) Read more
- Achievement System Description: The achievement system is an integral feature in many video games and graphics engines that allows tracking and rewarding player(...) Read more
- Action Point Description: The 'Action Point' is a fundamental concept in video game design, used to execute specific actions or abilities within the game.(...) Read more