Technology, Science and Universe
Results for {phrase} ({results_count} of {results_count_total})
Displaying {results_count} results of {results_count_total}
r
- Replayability Description: Replayability refers to the degree to which a game can be enjoyed in multiple play sessions. This concept is fundamental in video(...) Read more
- Render pipeline Description: The rendering pipeline is the sequence of steps used to create a rendered image from a 3D scene. This process is fundamental in the(...) Read more
- Ragdoll physics Description: Ragdoll physics is a physics simulation technique used in video game development and graphics engines to create realistic character(...) Read more
- Racing game Description: Racing games are a genre of video games that focus on competition between vehicles, whether cars, motorcycles, boats, or even(...) Read more
- Role-playing Description: Role-playing is a playful activity in which participants assume the roles of characters in a fictional environment, interacting(...) Read more
- Rogue-like Description: Rogue-like games are a subgenre of role-playing games characterized by procedural level generation and permanent character death.(...) Read more
- Resource pack Description: A resource pack is a collection of files used to modify or enhance a game. These files can include textures, 3D models, sounds,(...) Read more
- Rift Description: Rift is a term used in the gaming realm to describe a tear or rupture in the game world, which can manifest in various ways, such(...) Read more
- Root Motion Description: Root Motion is an animation technique that focuses on the idea that a character's movement derives from the animation itself rather(...) Read more
- Ragdoll Description: The 'Ragdoll' is a physics-based animation system that simulates the movement of a character's body as if it were made of loose(...) Read more
- Reflection Capture Description: Reflection Capture is a technique used in 3D rendering that allows for realistic simulation of reflections on material surfaces.(...) Read more
- Raycast Description: The 'Raycast' is a fundamental method in computational physics and computer graphics, used to determine the first object(...) Read more
- Resolution Scale Description: Resolution scale is a technical setting that adjusts the rendering resolution in relation to the display resolution. This concept(...) Read more
- Render Graph Description: A rendering graph is a visual representation of the rendering process, illustrating how different steps in the creation of images(...) Read more
- Raycasting Description: Raycasting is a technique used in computer graphics and physics to determine the intersection of a ray with objects in a scene.(...) Read more