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- Organizational Data Description: Organizational data refers to data that belongs to the structure and operations of an organization. This data encompasses a wide(...) Read more
- Output Visualization Description: Output visualization is the process of creating visual representations of data results. This approach allows users to interpret and(...) Read more
- Optimization Goal Description: The optimization objective refers to the specific result that is sought to be achieved through an optimization process. In the(...) Read more
- Optimization Report Description: An Optimization Report is a technical document that analyzes the performance of SQL queries in a database and provides(...) Read more
- Object Animation Description: Object animation involves changing the position, rotation, or scale of an object over time in a scene. This process is fundamental(...) Read more
- Open World Description: The concept of 'Open World' in game design refers to an expansive and non-linear game environment that allows players to explore(...) Read more
- Opacity Mask Description: The Opacity Mask is a fundamental tool in graphics and game development that allows developers and artists to control the(...) Read more
- Output Log Description: The 'Output Log' in software development is a fundamental window that provides developers with a space to visualize messages,(...) Read more
- Out of Bounds Description: Out of Bounds is a condition that occurs in video game development environments. It refers to the situation where an object or(...) Read more
- Object Interaction Description: Object interaction in game development refers to the process by which players or characters within a game interact with various(...) Read more
- Overlay Texture Description: Overlay texture is a technique used in computer graphics development, especially in various game engines. It involves applying one(...) Read more
- Offline Rendering Description: Offline rendering is a process of generating images that occurs without the constraints of real-time, allowing for high-quality and(...) Read more
- OnCollisionEnter Description: The 'OnCollisionEnter' method in Unity is an event that triggers when a collider or rigidbody begins to touch another collider or(...) Read more
- OnTriggerEnter Description: OnTriggerEnter is a method in Unity that is triggered when another collider enters the collider set as a trigger. This method is(...) Read more
- OnMouseDown Description: The 'OnMouseDown' method in Unity is an event that is triggered when the user presses the mouse button while the cursor is over an(...) Read more