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- OnMouseUp Description: The 'OnMouseUp' method in game development is an event that triggers when the user releases the mouse button over a specific object(...) Read more
- OnEnable Description: OnEnable is a method in Unity that is automatically invoked when a game object is enabled and activated in the scene. This method(...) Read more
- OnDisable Description: The 'OnDisable' method in Unity is a crucial component in the lifecycle of scripts. It is automatically invoked when a behavior is(...) Read more
- OnApplicationQuit Description: OnApplicationQuit is a method in game development frameworks, such as Unity, that is invoked when the application is about to(...) Read more
- OnApplicationPause Description: OnApplicationPause is a method in Unity that is invoked when the application enters a paused state. This event is crucial for(...) Read more
- OnApplicationFocus Description: OnApplicationFocus is a method in Unity that is invoked when the application gains or loses focus, meaning the user has switched(...) Read more
- Object.Instantiate Description: Object.Instantiate is a fundamental function in various game development frameworks that allows for the creation of instances of(...) Read more
- Object.Destroy Description: Object.Destroy is a fundamental function in Unity, a widely used game development engine. Its primary purpose is to remove a(...) Read more
- Object.FindObjectOfType Description: Object.FindObjectOfType is a method in Unity that allows you to locate an active object in the scene that corresponds to a specific(...) Read more
- Object.FindObjectsOfType Description: Object.FindObjectsOfType is a method in Unity that allows you to locate all active objects in the scene of the specified type. This(...) Read more
- OnPreCull Description: OnPreCull is a method in Unity that is invoked just before the camera performs the culling process of the scene. Culling is a(...) Read more
- OnRenderObject Description: OnRenderObject is a method in Unity that is invoked after the regular rendering of the scene is complete. This method is part of(...) Read more
- OnWillRenderObject Description: OnWillRenderObject is a method in Unity that is invoked just before a camera begins to render the scene. This method is part of the(...) Read more
- OnGUI Description: OnGUI is a method in Unity used to render and handle events for the graphical user interface (GUI). This method is called multiple(...) Read more
- OnDrawGizmos Description: OnDrawGizmos is a method in Unity that is called to draw gizmos in the scene view, allowing developers to visualize useful(...) Read more