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- Visibility policyDescription: Visibility policy in computer graphics refers to a set of rules and algorithms that determine which objects within a scene are(...) Read more
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- The texture paintingDescription: Texture painting is the process of applying visual details to 3D models by creating textures directly on their surface. This method(...) Read more
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- Convex polygonsDescription: Convex polygons are geometric figures characterized by having all their interior angles less than 180 degrees. This means that when(...) Read more
- Concave polygonsDescription: Concave polygons are geometric figures characterized by having at least one interior angle greater than 180 degrees. This property(...) Read more
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- 3D paintingDescription: 3D painting is the process of creating three-dimensional works of art using digital tools. This approach combines modeling and(...) Read more
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- The texture mappingDescription: Texture mapping is a fundamental technique in computer graphics used to apply two-dimensional images to three-dimensional models,(...) Read more
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- Mesh pointsDescription: Mesh points are the vertices that define the shape of a 3D mesh, acting as the fundamental building blocks in three-dimensional(...) Read more
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- Shadow paintingDescription: Shadow painting is a fundamental technique in computer graphics used to add shadow effects to objects in a scene, thereby enhancing(...) Read more
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- Color pixelDescription: A color pixel is the smallest unit of a digital image that can be represented and manipulated in computer graphics. Each pixel(...) Read more
- Camera ViewpointDescription: The 'camera viewpoint' in computer graphics and 3D rendering refers to the position and orientation of the camera in a(...) Read more
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- PolygonsDescription: Polygon modeling is the process of creating a 3D model using polygons, which are the basic units of geometry in three-dimensional(...) Read more
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- Quality lossDescription: Quality loss in 3D rendering refers to the degradation of image quality that can occur due to various factors, such as data(...) Read more
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- The parabolaDescription: The parabola is a type of curve used in various mathematical and graphical applications, including modeling trajectories in physics(...) Read more
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- Rendering processDescription: The 3D rendering process refers to the series of steps taken to generate a final image from a three-dimensional scene. This process(...) Read more
- Rendering parametersDescription: Rendering parameters are settings that control how a scene is rendered in a 3D environment. These parameters are fundamental in(...) Read more