Technology, Science and Universe
Results for {phrase} ({results_count} of {results_count_total})
Displaying {results_count} results of {results_count_total}
p
- Pincel Description: A brush in the context of 3D rendering is a fundamental tool used to apply textures, effects, and visual details to(...) Read more
v
- Vanishing pointDescription: The vanishing point is a fundamental concept in graphic representation and 3D rendering, referring to the place where parallel(...) Read more
p
- Pincelada Description: The brushstroke in the context of 3D rendering refers to an application made with a brush tool in texture painting. This concept is(...) Read more
r
- Resolution lossDescription: Resolution loss in 3D rendering refers to the decrease in clarity and detail of a computer-generated image, which can occur due to(...) Read more
a
- Ambient light pointDescription: The ambient light point is a lighting source in 3D rendering that simulates natural light in a scene. Unlike other light sources,(...) Read more
b
- background layerDescription: The background layer in 3D rendering refers to the layer that sits behind the main objects in a scene. This layer is crucial for(...) Read more
l
- Lighting pointDescription: A lighting point in the context of 3D rendering refers to a specific location in a scene where light is emitted. This concept is(...) Read more
r
- Rendering powerDescription: Rendering power refers to a system's ability to efficiently and quickly generate three-dimensional images. This process involves(...) Read more
t
- texture control pointDescription: A texture control point is a fundamental element in 3D rendering, used as a reference in mapping textures onto three-dimensional(...) Read more
c
- Color reference pointDescription: A color reference point is a crucial element in the 3D rendering process, used to ensure color accuracy and consistency in(...) Read more
l
- Light reference pointDescription: A light reference point is a crucial element in 3D rendering, used to define and control light sources within a digital scene. This(...) Read more
p
- Physical Interaction Description: Physical interaction in the context of augmented reality (AR) and virtual reality (VR) refers to the user's engagement with virtual(...) Read more
- Presence Description: Presence in the context of the metaverse, augmented reality (AR), and virtual reality (VR) refers to the immersive sensation of(...) Read more
- Pseudoreality Description: Pseudoreality is a term used to describe immersive experiences that combine elements of the real world with virtual components,(...) Read more
- Physical Environment Description: The physical environment in which augmented reality (AR) experiences take place refers to the real space that interacts with(...) Read more